2013
was an exciting year for UX/UI design with one of the key changes being a
marked move from skeumorphic to flat design. However, beware of thinking this
approach as merely a move towards a minimalist style. The real point behind
this change is that it is a shift of focus onto content and functionality,
while doing away with superfluous elements. It is important to note that
improving UX is not merely about removing as many elements as possible in an
attempt to reduce clutter. It is about deciding what to remove in order to make
the product easier to understand while still maintaining a clear hierarchy of
elements.
Layered
Interfaces
In
the past year since we have seen less and less skeumorphic design, doesn’t mean
that we’re moving towards two dimensional interfaces. On the contrary,
interfaces will become more layered and taking full advantage of the z-axis.
This approach gives a sense of depth to the interface making the experience
more tangible.
Divide
by elements & spacing, not lines
While
the ultimate goal is to simplify our interfaces, make them more functional and
usable; we should think twice when separating content by lines and dividers.
Less lines and dividers will always give your interface a cleaner, modern and
more functional feel.
Swipe,
swipe & swipe
Today
the screen options available are not only touch target but also gesture target.
Touching and gesture capabilities, as well as more gesture-based actions have
emerged. Swipe gestures are used to: go back, reach the menu or trigger actions
such as share, like or delete items. Reducing steps in the user flow while interacting
with the interface. This allows for a quicker, more efficient and comfortable
experience for hand gestures since a larger area of the screen is used for a
function.
Thumb-focused
interactions
With
the use of smart phones and mobile devices clearly increasing, we find that
people are using them in many different situations and locations - while on the
subway, at work, at home, when exercising etc. Users don’t want complex
gestures, like three fingers tapping or both hands to use the phone. Users will
use the phone with one hand and rely on their thumb.
When
designing, take into consideration that your app will be used in several
contexts, design for the lazy, this can increase the usage of your app!
Simple
color schemes
We
will see a lot more apps with very simple color schemes. The use of simpler
color schemes is usually associated with the flat design approach and the
philosophy “less is more”. Using neutral colors for the general scheme and
adding just a bit of another stronger color for calls to action, helps the user
focus on the actions we want them to.
Icons
- Stroke & fill
This
year we will see an explosion of apps using this design pattern. This gives
better contrast between active and inactive sections. Recognition of active
tabs, controls and toolbars is more straightforward.
Animations
- Do it well or don’t do it
Designers
are moving away from textures and skeumorphic designs to a new approach where
motion and depth create a 3D effect. Movement and animations are vital elements
when embracing this new paradigm, giving fluidity and more meaning to the user experience.
The specs and technical capabilities of the new mobile devices allow designers
and developers to create more complex animations.
One
app, one typeface
The
use of Helvetica (mostly light or thin versions) in iOS 7 is still a hot topic
between designers and typographers. It doesn’t mean iOS 7 is perfect
typography-wise, but the principle of simplifying and reducing the numbers of
fonts and weights is refreshing.
When
designing an app think about how can you make the typography powerful by
playing with weights and dimensions, not different typefaces.
Blur
effects
Blur
effects arise as a logical solution to a minimal user interface, allowing a
certain amount of play with the layers and hierarchy of the interface. It’s a
very efficient solution when working with layered UX/UI since it gives the user
a clear understanding of the mobile solution’s flow and hierarchy. This also
gives designers a perfect opportunity to explore different menu and overlay
solutions. Even though we eventually might grow tired of the effect it is an
effective solution at the present time.
Phablets
2014
is the year of the Phablets. A Phablet is a merger between a smartphone and a
tablet and includes the best of both worlds. With bigger screensizes come
different layouts. Flexible devices are also on the rise even though they might
take longer than 2014 to become a trend.
The
introduction and rise of Phablets will allow for layout adaptation and UX
solutions which perhaps were only previously taken into consideration for
tablets. Android devices are already on the market with the Galaxy Note 3,
while Apple and Windows will, in all likelihood, shortly follow with their own
devices.
After
reading through all these UX/UI trends, we can easily conclude that to reach
out the next generation of users we need to have extremely intuitive design
which has the best of these features - touch, speed and mobility.
About Author:
Padma Nambi is a consultant in Systems Plus Pvt. Ltd. Within Systems Plus, she actively contributes to the areas of Technology and Information Security. She can be contacted at padma.n@spluspl.com
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ReplyDeleteThese UI/UX trends are very inspiring and every custom web applications development company needs to use that for better execution of their projects.
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